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DEAD SPACE EXTRACTION ‘ABOUT AS LONG’ AS ORIGINAL
March 18th, 2009 by admin

You’d meliorate arrange a meal before effort on commission Dead Space Extraction’s rails. According Steve Papoutsis, the chief shaper on the project, the upcoming undertaking module terminal “about as long” as the Xbox 360 and PlayStation 3 original.

Dead Space filled roughly decade hours or so of our instance terminal October, a punctuation separate glaring for mommy and backtracking finished the USG Ishimura’s concerned hulk. Regardless, if accurate, this would attain Extraction quite daylong for an on-rails shooter, though we astonishment if Papoutsis’ judge took into statement instance spent nursing our wrists after all that twisting.

[Via GoNintendo]

Joystiq NintendoDead Space Extraction ‘about as long’ as original originally appeared on Joystiq Nintendo on Tue, 17 Mar 2009 10:30:00 EST. Please wager our terms for ingest of feeds.

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